Justin's Portfolio

I'm a programmer who enjoys making games for a living!

Barheim

Released 2023
Lead Game Engineer at Dusk Wave Arts

A time management game with a bit of a defense/bulletstorm (beerstorm?) twist. Mix up some drinks, load them into a cannon, then blast your customers with their orders - which I suppose gives a new meaning to getting blasted, heh 🍺!

Desktop 3D C# Unity

Delphyq

Released 2021
Senior Game Developer at Dusk Wave Arts

Real-time tactics game with pause mechanics that allow you to execute handplaced strategies with a squad of inflitration specialists. I worked on the game’s mission preview screen, tutorial system, enemy reinforcements, editor tools and debugging tools.

Desktop 3D C# Unity

Dream Defense

Released 2017
Senior Game Engineer at Altitude Games

A 2D shooter/defense game (aka “bulletstorm” genre) with a 4.7 rating on the Play Store with 1M+ downloads. As the lead engineer in the project, I participated in the prototyping process and implemented the core gameplay along with the majority of features in this game.

Mobile 2D C# Unity Android Excellence 2017

Holy Ship!

Released 2018
Senior Game Engineer at Altitude Games

An idle game with incremental progression and one-handed gameplay.

Mobile 3D C# Unity

Anne Galing!

Released 2015
Game Engineer at Altitude Games

Match-3 game with avatar customization that’s themed around a celebrity.

Mobile 2D C# Unity

Q*bert Rebooted

Released 2014
Lead Game Developer at Gonzo Games

Classic arcade game remade in 3D with hexagonal level tiles.

Desktop 3D C# Unity